It's been a while since we last posted a status report on Brassica's progress, so we wanted to give you all the latest news on where we're at and when you can expect Act 3.
(Note: This status update was originally posted two weeks ago on our Patreon. We have since updated our estimates to match our current progress and planning.)
April Fools has been a few days ago, but this year we didn't plan a prank. Instead, we wanted to write another short story that ties into Brassica.
As these things tend to go with us, we underestimated how long writing it would take, so we've only just finished it this weekend. Primarily because it ended up being about four times as long as our Valentine's Short Story from 2019...
In any case, without further ado, here is "A Day of Avril," a short story focusing on a younger Prince Hans and a mischievous princess named Avril...
A lot has happened since our last devlog in August, so to keep you up to date on what's been going on here at BL+ we just posted our second video devlog!
Just as last time you can find a transcript at the end of this post, and subtitles will be added to the video over the coming days.
Thanks for your interest in our projects, and without further ado, here's the devlog:
Today we released our first video devlog with info about the current status here at BL+ and what we've been up to since our last written devlog. So without further ado, here it is...
Today we released a new version of Brassica that brings a few changes to the first two Acts.
Two weeks ago we first received a comment criticizing that parts of the story and the way Ode's character is presented reinforce harmful stereotypes of people of color. Because these kinds of negative representations are something we don't want to support or include in our games, we decided to rewrite large parts of the introduction scene and a few smaller sections that follow later in the story to better represent what Ode's character was intended to be like and to not reinforce harmful tropes...