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//TODO: today - Version 2.2 Release


Today we released a small update for //TODO: today with fixes for a few issues we've been made aware of recently.

For the most part these are fixes to minor glitches, but we also added some other improvements to the experience, like a fixed speed for the dialogue during the credits which makes it easier to read when you've otherwise increased the text speed, or an updated route help that no longer shows changes in affection on the aromantic route, since that one isn't influenced by these choices.

A Steam specific fix is one where achievements weren't properly unlocked and synced on Mac OS, which was an issue that has recently been fixed with Ren'Py 7.4.5. But while we were at it, we also updated the game so achievements are synced with Steam on startup which should make things easier for folks who already unlocked achievements in the game and only need to unlock them on Steam.

As always, you can find the full list of changes in our Changelog.

Thanks for all your support, and we'll be back with news on what we're working on right now in the near future!

Devlog #49 - Brassica Update, EGOLOGIC + Future Plans!


A lot has happened since our last devlog in August, so to keep you up to date on what's been going on here at BL+ we just posted our second video devlog!

Just as last time you can find a transcript at the end of this post, and subtitles will be added to the video over the coming days.

Thanks for your interest in our projects, and without further ado, here's the devlog:

//TODO: today - Version 2.1 Release

Hi! Today we are happy to announce the release of an update for //TODO: today that's been in the works for quite some time now!

Most prominently it expands the romantic preferences so Joyce and Phoenix can be nonbinary, along with tweaks to the dialogue to make all the variable lines work with they/them pronouns...

Devlog #47 - Brassica Update and the Current Status

Hello everyone! (´-ω-`)

We hope you’re well and enjoying a bit of downtime while you’re here! Our last devlog has been uploaded on the 12th of December ‘19 so it has been quite some time since we last checked in to report on BL+ doings. Still we’re trying to keep things shorter than last time. ‘Cause there’s a lot to tell haha!

//TODO: today Special Edition Zine Release

Hi there!

It took us a little longer than initially announced but last night we finally released the Special Edition Zine for //TODO: today!

What we originally envisioned as a 20-page booklet ultimately grew to almost four times that size and with 79 pages not only collects all artworks from the game but has a bunch of extra content, most of which hasn't been released anywhere before...