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//TODO: today - Version 2.1 Release

Hi! Today we are happy to announce the release of an update for //TODO: today that's been in the works for quite some time now!

Most prominently it expands the romantic preferences so Joyce and Phoenix can be nonbinary, along with tweaks to the dialogue to make all the variable lines work with they/them pronouns...

Devlog #47 - Brassica Update and the Current Status

Hello everyone! (´-ω-`)

We hope you’re well and enjoying a bit of downtime while you’re here! Our last devlog has been uploaded on the 12th of December ‘19 so it has been quite some time since we last checked in to report on BL+ doings. Still we’re trying to keep things shorter than last time. ‘Cause there’s a lot to tell haha!

//TODO: today Special Edition Zine Release

Hi there!

It took us a little longer than initially announced but last night we finally released the Special Edition Zine for //TODO: today!

What we originally envisioned as a 20-page booklet ultimately grew to almost four times that size and with 79 pages not only collects all artworks from the game but has a bunch of extra content, most of which hasn't been released anywhere before...

//TODO: today - Version 2.0 Release!


After working on it for quite a while, we have finally released version 2.0 of //TODO: today!
As we announced last week, this update adds a bunch of new content and updates to existing scenes but in this post we'll tell you more about what exactly changed...

Devlog #45 - Special Edition Release Date + Current Plans

Hi there!

It's been a while since our last devlog but we've been busy finishing up the polishing update for //TODO: today and the Special Edition Zine. If you follow us on Twitter you might have already heard that we decided to pause our weekly devlogs until the release of this update...