Today we released a big-ish update for Brassica - A Marry Tale with a lot of additional polish and some bugfixes for Act 1!
Content-wise there were only minor changes so you probably won't even notice any differences in the text but in terms of presentation the game now has sprites for the NPCs, a lot more animations, and a lot more sound!
Partly because of these updates to act 1 and because act 2 has a lot more content than this first act, we unfortunately have to delay the release of act 2 to next week. But we'll keep you updated with that!
For the full list of changes, you can take a look at our Changelog and we hope you have fun with Brassica!
Hey everyone, it's time for another devlog!ヾ(○･ω･)ﾉ☆
It's barely been two weeks since the Kawaii Festival and we've already found our way back into the production of //TODO: today and Brassica.
In this devlog we'll give you a quick overview on our plans for the next few weeks, look back at our experience at the Kawaii Festival, talk a little bit about taxes and all the other things you have to think (and learn) about when starting an indie games studio, and finish off with some more insights in recent //TODO: today art production.
So let's get started!